FLASHPOINTS
Here's just a few examples of the many new stories and challenges you'll face as a mercenary commander in Flashpoint:
Extracurricular Activities
The petty squabbling of political rivals takes a deadly turn when civilians are caught in the crossfire. Will you escort them to safety at the risk of your MechWarriors and their 'Mechs… even if they can't pay?
Criminal Minds
The routine capture of a criminal syndicate’s warehouse uncovers the resting place of an ancient BattleMech. Will you share this information with your employer or keep the ‘Mech for yourself?
Headhunting
The Zhao twins are a thorn in the side of your employer and it’s time to terminate their command. But when their forces are routed and the siblings flee in two directions you’ll need to choose which commander - and which unique salvage - you’ll pursue.
NEW BATTLEMECHS
Expand your 'Mech arsenal with the armor-chopping power of the Hatchetman, the speed and versatility of the Crab, and the battle-computer-equipped Cyclops.
NEW ENCOUNTER
Target Acquisition is an exciting new mission type that challenges you to put your light and medium 'Mechs to the test. Take control of three locations to triangulate fire on an enemy installation before time runs out.
NEW BIOME
Take the fight to all-new lush, tropical environments - but watch out for the spore clouds (or use them to your advantage!)