- New class
Play as a Tech-Adept Inquisitor and summon and enhance units in battles to help you defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics and offers a unique skill-tree and various new melee and ranged builds.
- New and Revamped Gameplay Elements
Inquisitor – Prophecy offers several features of Inquisitor – Martyr. These include 2-4 player co-op missions, destructible environments, all previous enemy races and units, and the unique gore of the Warhammer 40,000 universe. Moreover, Inquisitor – Prophecy is based on the 2.0 update for Inquisitor - Martyr, bringing the base game’s new level cap, redesigned loot system and levelling, the new end-game, the co-op campaign mode, new items and a much faster, ARPG-focused gameplay to the stand-alone expansion too.
- New Campaign
The story that began in Inquisitor – Martyr continues in three new and stand-alone chapters, with one chapter solely focusing on the Tech-Adept Inquisitor investigating a great mystery which slowly ties into the unfolding plot.
- New Settings
Discover sacred monasteries, perilous research sanctums, unforgiving deserts and ruthless worlds churning with molten lava.
- New Enemy Races
Inquisitor – Prophecy introduces the Aeldari, including Howling Banshees, Fire Prisms, Warp Spiders and Swooping Hawks; and the Tyranids, including Carnifexes, Zoanthropes, Hormagaunts, Raveners – and many others.