Medieval Engineers and Space Engineers Bundle

Operating System:

Windows

Platform:

Steam

227,48 ₺
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Medieval Engineers and Space Engineers Bundle

Categoría: Simulación | Publisher: Keen Software House a.s. | Age Limit: 12+ | Developer: Keen Software House | Release Date: 18/02/2015
Descripción del juego
Steam account required for game activation and installation

Items included in this bundle:
  • Medieval Engineer
  • Space Engineers
Medieval Engineer:
Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining. Medieval Engineers is inspired by real medieval technology and the way people built architectural and mechanical works in medieval times. Medieval Engineers strives to follow the laws of physics and real history and doesn't use technologies that were not available in 5th to 15th century. Early Access Medieval Engineers is in its alpha stage of development and will be available soon on Steam Early Access. This means that the game is still under development and will be improved on a regular basis - through updates that add and polish features and content, optimizations and bug fixes. Features
  • Game modes
    • Creative - unlimited resources, instant building, invulnerability, levitation
    • Survival - this mode is a work-in-progress and only death/respawn, slow construction and no-levitation are implemented. To be added: resource management and inventory; material harvesting and processing; tools using
  • Single-player
  • Multi-player – will be added later
  • First-person & Third-person
  • Voxel hand – shape the terrain and its material (right now only creative mode voxel hand is implemented)
  • Block types
    • Small: 0.25 meter (25 centimeters)
    • Large: 2.5 meters
    • Dynamic: can be used to construct carriages and machinery that is supposed to be moved around
    • Static: immovable and connected to earth; if a heavy load breaks its structural integrity it cracks and unsupported parts become dynamic
  • Building blocks: stone walls (various shapes - from blocky to rounded), wooden walls and flooring, roofs (ceramic, thatched, hay), mechanical blocks (rotors, transmissions, transitions), power source blocks (wind and manual human labor), stored energy blocks (torsion spring), leverages, weights, swings, ropes, wooden beams of various length and shape, torches and other sources of artificial light, flags … More will be added in future!
  • Realistic physics – structural integrity, destructible objects (everything: from blocks to terrain), real proportions, volume, mass, storage capacity, integrity
  • Steam Workshop – share your creations with the Community
  • Modding - world files, 3D models, textures, shaders, API (scripting in-game objects in C#)
  • 32-bit & 64-bit – 64-bit version expands the amount of objects and blocks (almost unlimited) and terrain
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • Localized interface – will come later


Space Engineers:
Space Engineers is a sandbox game about engineering, construction and maintenance of space works. Players build space ships and space stations of various sizes and utilization (civil and military), pilot ships and perform asteroid mining. Space Engineers utilizes a realistic volumetric-based physics engine: all objects can be assembled, disassembled, damaged and destroyed. The game comes with two game modes: creative and survival. Early Access Space Engineers is an Early Access game, which means that it is still in development but already in a very playable state and contains a vast amount of new features that have been added since its first release. The game is being improved on a regular basis through updates that add and polish features and content, optimizations and bug fixes.
  • Game modes
    • Creative – unlimited resources, instant building, no death
    • Survival – realistic management of resources and inventory capacity; manual building; death and respawn
  • Single-player – you are the sole space engineer
  • Multiplayer
    • Creative and survival mode with your friends
    • Cooperative and competitive
    • Privacy customization: offline, private, friends only, public
    • Max 16 players (this may increase in the future)
    • Weapons on/off
    • Copy-paste on/off
  • Scenarios
    • Easy Start 1 – start on an asteroid platform with one large ship and two small ships
    • Easy Start 2 – start in a green asteroid station with several large and small ships (this is a large scene!)
    • Lone Survivor – start on an abandoned asteroid platform with no ships
    • Crashed Red Ship – your mother ship just crashed...
    • Two Platforms – competitive two-team multi-player world
    • Asteroids – start in a rescue ship with very limited resources
    • Empty World – no asteroids, no ships; suitable for creative mode
  • Ships (small and large ships) – build them, pilot them and crush them
  • Space stations
  • First-person & Third-person
  • Drilling / harvesting
  • Manual building in survival mode – use welder to assemble blocks from components; use grinder to disassemble and reuse components
  • Deformable and destructible objects – real proportions, mass, storage capacity, integrity
  • Building blocks - light armor (cube, slope, corner), heavy armor, interior wall, interior light, small cockpit, large cockpit, cargo container(s), drill, ore detector, gravity generator, nuclear reactor, thruster, gyroscope, assembler, medical room, magnetic landing gears, spotlight, catwalk, cover wall, stairs, ramp, window(s), pillar
  • Magnetic landing gears – attach your small ship on a mother ship
  • Electricity - all blocks in a grid are wired in an electrical and computer network; electricity is generated by nuclear reactors
  • Gravity – produced by gravity generators
  • Rotors – create rotating objects
  • Refinery - process harvested ore to ingots
  • Assembler - manufacture components from ingots
  • Symmetry/Mirroring Mode - useful in creative mode when building structures that require symmetry
  • Weapons - automatic rifle, small and large explosive warheads, small ship gatling gun, small ship missile launcher
  • Solar panels - produce energy depending on the amount of light that they catch from the sun
  • World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings
  • 32-bit & 64-bit - 64-bit version expands the amount of objects, ships and asteroids (almost unlimited)
  • Steam Workshop - Share your creations with the Community (upload and download worlds)
  • Modding - world files, shaders, textures, 3D models
  • Localized interface (WIP) - Czech, Danish, Dutch, German, Icelandic, Polish, Spanish-Spain, Spanish-Latin America, Finnish, French, Hungarian, Italian, Portuguese-Brazil, Estonian, Norwegian, Swedish, Slovak, Ukrainian, Russian
  • Custom colors for blocks – Customize your creations by using any color you like
Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.SpaceEngineersGame.com/features.htmlHow to Play
  • Start by watching this video tutorial: http://www.SpaceEngineersGame.com/how-to-play.html
Performance Notes Space Engineers is in development and undergoing frequent optimizations. The performance will get better. The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers. Please read our performance advices: http://www.SpaceEngineersGame.com/performance-advices.html Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience. Everything in the game is subject to change.
Medieval Engineer:
MINIMUM: 
OS: Windows Vista SP2 32-Bit (with KB971512 System Update) 
Processor: Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD Athlon II X4 620 @ 2.6 GHz or better
Memory: 3 GB RAM 
Graphics: AMD Radeon HD 5830 / NVIDIA GeForce GTS 450 with at least 1024 MB VRAM or better 
DirectX: Version 11 
Hard Drive: 5 GB available space 
Additional Notes: No internet connection required to play the game

RECOMMENDED: 
OS: Windows 7 SP1 64-Bit 
Processor: Core i5-680 @ 3.6GHz, Phenom II X4 810 or better 
Memory: 8 GB RAM 
Graphics: AMD Radeon HD 7870 / NVIDIA Geforce GTX 660 with 3 GB VRAM or better 
DirectX: Version 11 
Hard Drive: 5 GB available space

Language Support:
Interface: English


Space Engineers:
MINIMUM: 
OS: Microsoft Windows XP (latest SP) 
Processor: Intel Core2 Duo 2.0 GHz (or AMD equivalent) 
Memory: 2 GB RAM 
Graphics: NVIDIA GeForce 8800GT / ATI Radeon HD 3870 / Intel HD Graphics 4000 
DirectX: Version 9.0c 
Hard Drive: 2 GB available space 
Sound Card: DirectX® compatible on-board 
Additional Notes: No internet connection required to play the game

RECOMMENDED: 
OS: Microsoft Windows 7 (latest SP) 
Processor: Intel Quad Core i5 @ 2.5 GHz (or AMD equivalent) 
Memory: 3 GB RAM 
Graphics: NVIDIA GeForce GTX 460 / AMD Radeon HD 7800 series 
DirectX: Version 9.0c 
Hard Drive: 5 GB available space 
Sound Card: DirectX® compatible on-board

Language Support:
Interface: English, German, Spanish, Czech, Danish, Dutch, Polish, French, Italian, Finnish, Hungarian, Norwegian, Portuguese-Brazil, Swedish, Russian